The Division Is Coming to the Tabletop as a Brutally Tactical TTRPG
The intense universe from Tom Clancy’s The Division will be translated into a dice-based role-playing experience. A collaboration has been formed to develop a tabletop RPG set within the franchise’s apocalyptic setting. The project was revealed, with a funding drive scheduled to launch in the spring of 2026.
"This project aims to deliver the franchise’s distinctive tension, tactical intensity, and memorable setting to the tabletop, offering fans a new way to experience The Division through deep narrative and player-driven missions," reads an announcement.
Initial offerings are set to feature a beginner's box, essential manuals, a GM screen, miniatures, and various deluxe editions.
Delving Into The Division's Apocalyptic World
In this universe, a lethal pathogen called Green Poison was unleashed in NYC, sending the nation into turmoil. As the crisis worsens, civil order breaks down and hostile groups emerge, transforming the city into a battlefield. To restore law and order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the agents enter the story.
Work on the RPG has been underway for approximately several years, and it is reportedly finished. The upcoming crowdfunding effort will function as a preorder system to access a broader market, specifically in North America. Production will start immediately following the fundraiser, with shipping projected for the latter part of 2026.
A Streamlined Gameplay Mechanic: The GRIS System
A preview at the system confirms it uses 10-sided dice exclusively through its proprietary GRIS system, encouraging a streamlined and tactical approach. Agents leverage abilities to roll a handful of dice, usually between one and five d10s.
- Rather than adding results together, players choose a single “result die” from the group.
- This dice is then measured against a target difficulty.
- Achieving a natural 10 grants special effects, such as increased harm or enhanced aid.
Engagements Focus On Tactical Placement and Situational Insight
Fights stress positioning and environmental awareness, reflecting the source material. Elements like cover, elevation, or line of sight have a direct impact dice rolls. This mechanic is designed to reward teamwork and clever tactics over simple statistics.
A Novel Health System
The way injuries is managed adds a interesting thematic twist. Agents have a wound threshold; taking heavy hits reduces their capabilities by lowering the number of d10s.
- At zero health, an operative is downed, but they’re not knocked out.
- They may still move and perform restricted acts, simulating the "downed" state common to video game shooters.
- Any agent knocked down must consult a trauma table, risking lingering conditions like shock or mobility-impairing wounds.
A Ready-to-Play Adventure
A free Quickstart Guide is promised in the near future. It includes a pre-made starting adventure titled Ashes of Murray Hill. In this scenario, players spearhead the hunt for a lost doctor squad and must thwart an assault by the notorious Rikers gang, who have taken over that Manhattan district. More specifics and the full range of offerings are expected to be unveiled closer to the campaign launch.